(Leaving full screen mode worked around my problem. I did encounter some performance problems when running full screen on a Windows Pro that’s a few years old. There is a help manual, where you have to figure out which page to turn to by solving a math problem, but it just gives you the solution.īy any reasonable standard, this game is an amazing accomplishment and is utterly worth experiencing. There are no hints or clues on what you are supposed to do if you get stuck. The puzzles range from easy to practically impossible. The story is weak and pretty much hides in the background. If there is one minor critique it is that the animated characters are not drawn in quite the same style as the backdrops. I did encounter some performance problems when running full screen on a Mac Pro that’s a few years old. It saved my place each time I took a break and it was ready to go when I returned. I’ve only played the game for an hour or so, but it seems deep and well structured. Kudos also for a great concept well executed - I work in gaming and my breath was taken away by the visuals. It works well, the city etc look fantastic and pseudo realistic. This is a great concept - create an entire set and landscape with paper, lights and motors and film it from many angles to make the scenery of a point and click adventure game. Unlike 3D rendered games, this game has a very cinematic feel because it was beautifully photographed from a giant set that was built by hand. This game has a completely unqiue look and feel that is simply brilliant. Lumino City and Machinarium have fairly similar approaches to the puzzles and are more challenging than Monument Valley. The obvious comparisons with this game are Machinarium and Monument Valley, which are both extremely accomplished animated stories interrupted by puzzles. Lumino City is in English only at present.īy any reasonable standard, this game is an amazing accomplishment and is utterly worth experiencing. It's not essential to play Lume before this game, but please check it out if you enjoy Lumino City. Lumino City is the sequel to Lume, also available in the App Store. Lumino City has a distinct and wonderful personality. A wide range of wonders to behold.One of the most alluring visual extravaganzas in recent memory" “Continually engaging and often inventive puzzles. ◆ State of Play collaborated with award-winning architects, fine-artists, prop-makers and animators, and each discipline brought something unique to the design and execution of the finished game. State of Play built a ten foot high model city, using laser cutting, miniature lights and motors to bring it to life. Everything you see on screen was made using paper, cardboard and glue. Explore the unusual dwellings beyond the city gates and finding out more about her intriguing Grandad's life along the way. ◆ You play Lumi, who is catapulted into an epic journey and a hunt for Grandad after his dramatic kidnap. To create the environment, a ten foot high model city was built by hand and by laser cutter, with each motor and light wired up individually, bringing the scenes to luminous life. Discover gardens in the sky, towers marooned high on an immense waterwheel, and houses dug precariously into cliffs. Begin by exploring the city, and using your ingenuity piece together all sorts of puzzling mechanisms to help the people who live in its unique world. Lumino City is a Puzzle Adventure game, and the sequel to the award winning Lume. “Unlike almost any other video game you've ever played.It's wow." “The most beautiful game WIRED has seen in ages” What does Lumino City do? ◆ BAFTA Winner 2015 ◆ Licence: $12.99 Download for MacOS - server 1 -> $12.99
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